My mom said I could do it... I believed her!
I am a 3D artist and designer, knowledgeable in gamedev, real-time interactive experiences and interactive visualizations for products and architecture. I am also proficient in archviz, industrial design, design-engineering and sketching. I can do some coding as well.

Bachelor in Industrial Design, I graduated in 2006 from the Presbiterian University Mackenzie in São Paulo, Brazil. I am dynamic, sociable, communicative and passionate about art, design and technology. Although my early experience encompasses design, branding and manufacturing, it grew towards 3D art, gamedev and app development. Working with a wide range of partners and teams was also ever present throughout my journey.
If you are an expert in something, be a beginner in something else.
Now as a freelancer, I can deliver a whole set of services with a swiss army-knife set of skills and tools while I grow myself into a fully capable Indie Dev. 🎮 So, to summarize some of the tools I can use, here's an <ul>
for you:
Tools of my trade
- Blender
- Unity Game Engine
- Adobe Substance Painter
- Affinity Photo
- Figma
- Autodesk 3D Studio MAX
- Autodesk AutoCAD
- Solid WORKS
- Adobe Photoshop
- Adobe Illustrator
- Coral DRAW